Megableu Alien Mission Handleiding
Lees hieronder de đź“– handleiding in het Nederlandse voor Megableu Alien Mission (2 pagina's) in de categorie Speelgoed. Deze handleiding was nuttig voor 58 personen en werd door 2 gebruikers gemiddeld met 4.5 sterren beoordeeld
Pagina 1/2
Fig. 1
Fig. 2
Fig. 3
RULES
OF THE GAME
Age 5+, 1 or more players
CONTENT :
- 1 Alien Mission goggles**,
- 1 electronic gun**,
- Rules of the game.
*Works on 3 AAA batteries (not included).
**Works on 3 AAA batteries (not included).
Now that you have joined the resistance
against the alien invaders, it's important to
teach you how to operate this technology that
our spies stole from a spaceship crash site. Be
careful because the goggles are a sophisticated
piece of technology.
Next thing is to ask an older agent you may
know (an adult) to insert the batteries as
shown in the information on the back page.
Ask him or her to attach the handle to the gun
(Fig 1) and to attach the rubber connecting part
to the goggles ( ).Fig. 2
Now it's time for you to get yourself ready.
Adjust the straps on the goggles so they feel
comfortable ( ). If you find them a bit Fig. 3
heavy, that's perfectly normal – they were
designed to be used elsewhere, where the force
of gravity is different. In time, you will find
wearing the goggles easy and your agility will
improve.
Ok, once you have completed the preparations,
you are ready for the next step.
ON
OFF
123
www.megableu.com
REPLACING BATTERIES
(to be done by an adult):
The gun:
- Open the batteries area by using a screw driver.
- Install 3 AAA batteries taking into account the “+” and “-“
terminals as indicated in the battery area.
- Screw the battery cover again to the gun.
The goggles:
- Open the batteries area by using a screw driver.
- Install 3 AAA batteries taking into account the
“+” and “-“ terminals as indicated in the
battery area.
- Screw the battery cover again to the goggles.
Goggles aren’t projecting
images
- ON/OFF switch is set to OFF
- Weak or dead batteries
- Set switch to ON
- Replace with new batteries
or recharge batteries in case
of rechargeable batteries
- Replace with new batteries
or recharge batteries in case
of rechargeable batteries
- Replace with new batteries
or recharge batteries in case
of rechargeable batteries
- Point to the correct position of the
ALIEN/ROBOT image displayed
- Make sure your arm is straight
- Change to another room due to
electromagnetic interference
- Weak or dead batteries - Weak or dead batteries - The position of Gun is not
configured correctly
- The gun does not receive the signal
of the goggles
Intensity of projected
ALIEN/ROBOT image is weak
Gun sound/light is weak Gun won’t hit the ALIENS/ROBOTS
Caution
•Always follow the instructions carefully. Use only
batteries specified and be sure to insert them
correctly matching the + and – polarity markings.
•Rechargeable batteries: do not mix these with
any other type of batteries. Always remove from
the product before recharging. Recharging should
be done under adult supervision. Do not recharge
other battery types.
•Do not short-circuit the supply terminals.
•Do not mix used batteries with new ones, standard
(saline) with alkaline and rechargeable batteries
with standard or alkaline batteries.
•Do not try to supply the product with power through use of mains
power or another independent power supply system.
•Remove batteries if product is not to be played with for a long time.
•Remove exhausted or dead batteries from the product.
•Bring your used batteries to an authorized waste disposal centre.
•Keep batteries away from fire. Danger of explosion.
•Should this product cause, or be affected by local electrical
interference, move it away from other electrical equipment. Reset
if necessary (switching off and back on again or by removing and
re-inserting batteries).
•Please retain this information for future use.
The operation of this item may be disrupted by strong electromagnetic interference. If this is the case, simply reset the
product as indicated at the beginning of this leaflet.
PROBLEM
POSSIBLE
CAUSE
SOLUTION
Please retain this information for future use.
Warning! Choking hazard. Not suitable for
children under 36 months. Contains small
parts. Colours and content may vary. Please
retain this packaging for future reference.
Made in China by
MGBI - Rue des Colonies 11 - 1000 Brussels - Belgium.
©2015 MEGABLEU, France. All rights reserved
Distributed in the UK by:
Goldfish & Bison
20 Market Place, Brentford, Middlesex - TW8 8EQ
customerservices@goldfishandbison.com
+1
POINT -1
POINT
Fig. 6
Fig. 5
Fig. 7
Fig. 8
Fig. 4
Y O U R S A F E T Y C O M E S F I R S T:
Be sure you can see through the goggles perfectly while wearing them. This
way you won’t trip while searching for enemies. And be sure to hunt them
down in an area that is free from obstacles.
Ready to go?
Now you're ready to test out your skills with this alien technology, but first there is one
more simple task.
SET UP
You need to synchronize your powerful gun with the high-tech goggles. This took several
hours for our scientists to decrypt, so keep this information safe and
carefully follow below instructions:
1
>>> Switch the ON/OFF switch of the gun to "ON".
2
>>> Press the trigger once. The
LCD screen will light up in red and the
counter will show “00”.
3
>>> On the goggles, switch the
ON/OFF switch on the top to "ON".
4
>>> Then press one of the buttons
on the goggles to select the difficulty
level ( ):Fig. 4
1 = easy
2 = average
3 = difficult
You will see images of escaping Aliens
(green) and robots (red) appearing on
the screen of your goggles (Fig. 5).
5
>>> Next, while wearing the
goggles, hold the back of the gun out
in front of you as shown in the image
( ). Fig. 6
Press and hold the trigger, making
sure the back of the gun is pointing
towards the front of the goggles.
The gun will generate a start signal
sound which means the hunt is on and
those little green aliens’ days are
numbered.
PLAYING THE GAME
1
>>> When the game has started the gun will play
different sound effects and images of aliens and robots
will be projected inside the goggles in different positions.
When you see the aliens, point the gun in the direction of
the images (left, right, middle) and press the trigger to
shoot at these invaders (Fig. 7).
2
>>> If the alien is hit, you score a point. Now you're
one step closer to sending these aliens back to their
planet.
3
>>> But if you mistakenly hit a robot officer you will
lose a point. Remember they're here to help you eradicate
the alien invasion.
4
>>> Agent, your mission will last for 90 seconds and
your score will be saved on the LCD display on the gun
during and after your shooting session (Fig. 8).
Score as many points as you can. At the end of your
mission, the goggles will stop projecting aliens and robots
and your score will be a huge step towards the salvation of
human kind.
WHAT ARE
THE CARDS FOR?
You may be asking yourself "why are these cards included?". Well,
they
will give
you extra points to add
to your
score and they will add
an extra dime
nsion to y
our mission of wiping out t
he aliens. Before
you start the game ask another
re
bel (o
r even someone
who is not
joi
ning the mis
sion) t
o place the 4 cards in different pla ce
s arou
nd the
house (the cards do not have t o be hi
dden but they simply
need
to be
p
lac
ed in other rooms than the one
you
start your missio n).
S
o while yo
u're chasing the m
ale
volent invaders
you will also be
searching for these cards that repre
se
nt a bonus in your search t
o free
the human race. Every card found is w
orth 2
extra points.
If you find them
all you will have 10 points
a
dded to your fin al score
!
A
nd i
f you flip t
he car
ds over you
will find a bi
g alie n image – we
bet
you didn't
notice t
hat!
2 PLAYERS OR MORE:
If there are other agents eager to test their ability you can take turns and the highest
score WINS.
Be sure to synchronise the gun and goggles before you begin a new game.
To determine the winner it is also possible to:
- set a certain score ever
yone has to reach
(e
x. 100 poin
ts)
.
- play dif fe
re
nt shooting sessions
(ex. 3) and aim
for t
he highest s co
re.
Product specificaties
Merk: | Megableu |
Categorie: | Speelgoed |
Model: | Alien Mission |
Kleur van het product: | Black, Green |
Gewicht verpakking: | 1390 g |
Breedte verpakking: | 270 mm |
Diepte verpakking: | 270 mm |
Hoogte verpakking: | 140 mm |
Gebruikershandleiding: | Ja |
Aanbevolen leeftijd (min): | 6 jaar |
Type verpakking: | Doos |
Accu/Batterij voltage: | 1.5 V |
Ondersteund aantal accu's/batterijen: | 6 |
Voorgesteld geslacht: | Jongen |
Batterijen vereist: | Ja |
Thema: | Aliens |
(Buitenste) hoofdverpakking hoogte: | 399 mm |
(Buitenste) hoofdverpakking breedte: | 555 mm |
(Buitenste) hoofdverpakking brutogewicht: | 8320 g |
(Buitenste) hoofdverpakking lengte: | 300 mm |
Hoeveelheid per (buitenste) hoofdverpakking: | 6 stuk(s) |
Producten per pallet: | 144 stuk(s) |
Batterijen inbegrepen: | Nee |
Type product: | Speelgoedpistool |
Aantal producten inbegrepen: | 1 stuk(s) |
Type batterij: | AAA |
Aantal (buitenste) hoofdverpakkingen per pallet: | 24 stuk(s) |
GTIN (EAN/UPC)-nummer (buitenste) hoofdverpakking: | 13760046780864 |
(Buitenste) hoofdverpakking inhoud: | 65.76 cmÂł |
Heb je hulp nodig?
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