BABY AUDIO TAIP Handleiding
BABY AUDIO
Audiosoftware
TAIP
Lees hieronder de 📖 handleiding in het Nederlandse voor BABY AUDIO TAIP (6 pagina's) in de categorie Audiosoftware. Deze handleiding was nuttig voor 20 personen en werd door 2 gebruikers gemiddeld met 4.5 sterren beoordeeld
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MANUAL
TAIP
AI-POWERED TAPE EMULATION
TAIP
MEET TAIP
Tape recordings have a musical quality that digital tracks often lack. TAIP
brings you closer to that holy grail. It will add some authentic analog heat to
your mixes, without the need to route any audio outside the box.
Tape plugins are not a new concept. However, our emulation method is. Instead
of using traditional DSP, we've developed TAIP around an AI algorithm designed
to decipher the invisible nuances of complex analog circuits.
The result is a unique, truly faithful, tape emulation – with some new features
to accomodate a modern workow. Use TAIP to add a touch of warmth and
glue, or ‘drive it like you hate it’ as an alternative to your distortion plugins.
HIGHLIGHTS
* AI-powered algorithm, giving you the true behavior of analog tape
* Flexible feature set, allowing you to create your own ‘tape avor’ for any need
* Use TAIP to add heat and glue to drums, instruments, vocals and beyond
* Read more about our AI emulation approach on the next page
INTRODUCTION
IN USE MANUALTAIP
FEATURES
* DRIVE: Traditionally, tape machines were designed to color the sound as little as possible.
TAIP is not. You can use the DRIVE knob to add just as much color as you need - from a subtle
touch of heat to heavy distortion.
* MIX: Lets you run your tape in parallel. If WEAR is engaged, you can use MIX to get a classic
'tape anging' eect. This is caused by the wow and utter of WEAR running in parallel with
the dry track when MIX is below 100.
* MODEL: While SINGLE is a regular tape emulation, DUAL creates a series of two tape
emulations chained together under the hood, each applying half of the DRIVE value. This will
add slightly more weight to your signal.
* LO-SHAPE / HI-SHAPE: These sliders let you saturate the low/high end more or less than the
rest of the frequency spectrum. (Example: you want to warm up a drum buss without adding
too much distortion to the low frequencies).
* GLUE: Tape machines are known to introduce a pleasing compression-like eect due to
their low dynamic range. TAIP lets you add this eect – or even exaggerate it. Use GLUE for
subtle cohesion or as an actual compressor.
* NOISE: Lets you add tape noise to taste – or avoid it altogether.
* WEAR: Combines wow, utter and an altered frequency response curve to emulate a
malfunctioning tape machine.
* PRESENCE: Part of the tape warmth comes from an attenuated high-end. PRESENCE allows
you to decide how much of that attenuation you want. It can bring back the sharpness and
brightness that is sometimes lost on tape.
* INPUT: Choose between NORMAL or HOT (more distorted) input levels without aecting
the output volume.
* AUTO GAIN: Allows you to add more DRIVE while keeping a consistent plugin output level.
PUTTING THE 'AI' IN TAIP
‘AI’ is an overused - and often misused - term. But we believe it’s the future of music
technology. It just needs to be used genuinely and with a legitimate purpose.
For a hardware emulation project like TAIP, AI oers an alternative - and in our opinion
more faithful - approach over the traditional DSP method. Where a normal DSP emulation
would entail ‘guesstimating’ the eect of various analog components and their mutual
dependencies, we can use AI / neural networks to accurately decipher the sonic qualities
that make a tape machine sound and behave in the way it does. This happens by feeding an
algorithm various training data of dry vs. processed audio and working with it to identify the
exact characteristics that make up the dierence. Once these dierences have been learned
by the AI, we can apply them to new audio.
This process may sound overly digital for a plugin that brings an analog sound. But the
reality is that ‘analog’ and ‘digital’ are two fundamentally dierent domains, and to get a
computer to behave (or sound!) in a certain way, it helps to think like it does. Re-creating
an ‘analog-style’ signal path in DSP is thinking about the problem like a human. The AI
approach helps us solve the problem like a machine would – for a more faithful emulation.
TAIP is our attempt at creating the ideal ‘Tape Machine’ for the DAW-era, combining a
vintage sound with a modern feature set. Its parameters will let you customize the right tape
avor for almost any need.
Product specificaties
Merk: | BABY AUDIO |
Categorie: | Audiosoftware |
Model: | TAIP |
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